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18ZOO cover

18ZOO

Published2018
DesignerPaolo Russo
Publisher(Web published)
CategoriesAnimals, Economic, Print & Play, Trains, Transportation, Hexagon Grid, Modular Board, Network and Route Building, Stock Holding

18ZOO is an 18xx game set in a fictional ZOO, designed for 2-5 players, playable in about 100 minutes.

Many unique features make it highly distinguishable:

No need to compute divisions or percentages
POWERS/INVENTIONS (privates) are FUN and exciting
Companies are opened in a ring order - first choice (and second choice) will make the game afresh
train RUN have a growing threshold in order to increase the stock value
eurogame style: the goal of route building is to be efficient throughout the game, instead of trying to achieve a local best run
Villages/dits and Hills/Mountains are not upgradable so route building is different in each game.


The goal of the design of 18ZOO is to have a game that last only 90-120 minutes, with the full narrative of a 18xx (both Stock Shenanigans and Operative Shenanigans), approachable by a wider audience (low calculus involved).

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